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Design Firm (Foundation)
Design Firm Construction
Plot 2x2
Cost 100,000 Coin sm
Megabucks sm
30 Power sm
10 Water sm
Provides 150 Experience sm
Population limit:

8,500 Population Limits

+1 15px-Icon_engineer_small.png limit (abandoned)
No periodic benefit
Construction Instant


The Design Firm is a transportation related production building added during an update on 02.21.2014 as part of the timed quest called Bus Service.[1]

A total of 190 assets are needed to complete construction of the Design Firm. This is equivalent to 250 Megabucks sm if one were to buy every asset instead of waiting to receive them from neighbors.


Due to the removal of 15px-Icon_engineer_small.png, the engineer rewards have changed. The following was the old data:

  • Foundation: 15px-Icon_engineer_small.png Limit
  • L1: 15px-Icon_engineer_small.png Limit
  • L2: 15px-Icon_engineer_small.png Limit
  • L3: 15px-Icon_engineer_small.png Limit
  • Now all designing and upgrading requires a maximum of 15px-Icon_engineer_small.png only

Related Buildings

Quests and Achievements

Quests

Achievements

Requirements

Development Projects

This is an unformatted, working list of research projects required to complete bus design projects below. Please do not remove checkmarks - LindsayLand is using them to track progress.

  • Chassis'
    • √Chassis 1 - requires n/a, XXXXX (15,000 coin, 1 xp, 1 minute (1 eng), 1-2 engineers)
    • √Chassis 2 - requires Discs 1, XXXXX (20,000 coin, 60 xp, 2 hours (1 eng), 1-2 engineers)
    • √Chassis 3 - requires Discs 2, 25K coin, 120 xp, 8h (1 eng), 1-4 engineers
    • √Chassis 4 - requires Discs 3 + Tires 1, 30K coin, 200 xp, 24h (1 eng), 1-4 engineers
    • √Chassis 5 - requires Discs 4 + Tires 2 (bug: shows Tires 4 init), 35K coin, 250 xp, 35h (1 eng), 1-5 engineers
    • Chassis 6 - requires Discs 5 + Tires 5?? (bug: shows Tires 5 init), XXXXXX (Discs 5 + Tires 3, 40,000 coin, 300 xp, 48 hours (1 eng), 1-6 engineers)
    • Chassis 7 - (Discs 6 + Tires 4, 45,000 coin, 350 xp, 63 hours (1 eng), 1-7 engineers)
  • Automotive Electronics
    • √Automotive Electronics 1 - requires n/a, 30K coin, 200 xp, 8h (1 eng), 1-4 engineers
    • √Automotive Electronics 2 - requires On-Board Computer 1 + Fuel Injector 1, 35K coin, 250 xp, 35h (1 eng), 1-5 engineers
    • √Automotive Electronics 3 - requires On-Board Computer 2 + Fuel Injector 2 + Regenerative Brakes 1, 40K coin, 300 xp, 48h (1 eng), 1-6 engineers
    • Automotive Electronics 4 - On-Board Computer 3 + Fuel Injector 3 + Regenerative Brakes 3, XXXX
    • Automotive Electronics 5
  • Engine
    • √Engine 1 - requires n/a, 30K coin, 200 xp, 8h (1 eng), 1-4 engineers
    • √Engine 2 - requires Transmission 1, 35K coin, XXXXX
    • √Engine 3 - requires Transmission 2 + Fuel Mixture 1 + Hybrid Engine 1, 40K coin, 300 xp, 4h (1 eng), 1-6 engineers
    • Engine 4 - requires Transmission 3 + Fuel Mixture 3 + Hybrid Engine 3 + Exhaust System 3, XXXXX
    • Engine 5
  • Body
    • √Body 1 - requires n/a, XXXXX
    • √Body 2 - requires Interior 1, 20K coin, 60xp, 2h (1 eng), 1-2 engineers
    • √Body 3 - requires Interior 2, 25K coin, 120 xp, 15h (1 eng), 1-3 engineers
    • Body 4 - requires Interior 3 + AC 1+, XXXXXX
  • Discs
    • √Discs 1 - requires n/a (Chassis 1?), XXXXX (20K? coin,???xp, 8h (1 eng), 1-4 engineers)
    • √Discs 2 - requires Chassis 2, 30K coin, 200xp, 24h (1 eng), 1-4 engineers
    • √Discs 3 - requires Chassis 3?, 35K coin, 250xp, 35h (1 eng), 1-5 engineers
    • √Discs 4 - requires Chassis 4, 40K coin, 300xp, 48h (1 eng), 1-6 engineers
    • Discs 5 - requires Chassis 5, 45K coin, 350xp, 65h (1 eng), 1-7 engineers
    • Discs 6
  • On-Board Computer
    • √On-Board Computer 1 - requires Automotive Innovation Center; Automotive Electronics 1, 40K coin, 300xp, 48 h (1 eng), 1-6 engineers
    • √On-Board Computer 2 - requires Automotive Electronics 2, 45K coin, 350 xp, 63h (1 eng), 1-7 engineers
    • √On-Board Computer 3 - requires Automotive Electronics 3, 50K coin, 400 xp, 72h (1 eng), 1-8 engineers
    • On-Board Computer 4 - requires Automotive Electronics 4, XXXXX
  • Transmission
    • √Transmission 1 - requires Engine 1, 40k coin, ?? xp, 48h (1 eng), 1-6 engineers
    • √Transmission 2 - requires Engine 2, 45K coin, 350 xp, 63h (1 eng), 1-7 engineers
    • %%Transmission 3 - requires Engine 3, 50K coin, 400 xp, 72h (1 eng), 1-8 engineers
    • Transmission 4
  • Interior
    • √Interior 1 - requires n/a (Body 1?), XXXXX (??? coin, ???xp, 8h (1 eng), 1-4 engineers)
    • √Interior 2 - requires Body 2, 30K coin, 200 xp, 35h (1 eng), 1-5 engineers
    • √Interior 3 - requires Body 3?, 35K coin, 300 xp, 48h (1 eng), 1-6 engineers
  • Tires
    • √Tires 1 - requires Discs 3, 40K coin, 300 xp, 48h (1 eng), 1-6 engineers
    • √Tires 2 - requires Discs 4, 45K coin, 350 xp, 63h (1 eng), 1-7 engineers
    • Tires 3 - requires Discs 5, XXXXXX
    • Tires 4
  • Fuel Injector
    • √Fuel Injector 1 - requires Engine 2 + On-Board Computer 1, 40K coin, 300 xp, 48h (1 eng), 1-6 engineers
    • √Fuel Injector 2 - requires Engine 3 + On-Board Computer 2, 45K coin, 350 xp, 63h (1 eng), 1-7 engineers
    • Fuel Injector 3 - requires Engine 4 + On-Board Computer 3, XXXX
    • Fuel Injector 4
  • Fuel Mixture
    • √Fuel Mixture 1 - requires Fuel Power Research Institute, Transmission 2, 45K coin, 350 xp, 63h (1 eng), 1-7 engineers
    • Fuel Mixture 2 - requires Transmission 3
    • Fuel Mixture 3
  • AC
    • AC 1 - requires Automotive Electronics 4+ + Interior 4+, XXXXX
    • AC 2
  • Suspension
    • √Suspension 1 - requires Chassis 4, 40K coin, 300xp, 48h (1 eng), 1-6 engineers
    • √Suspension 2 - requires Chassis 5, 45K coin, 350xp, 63h (1 eng), 1-7 engineers
    • Suspension 3 - requires Shock Absorbers 1, XXXXX
    • Suspension 4
  • Regenerative Brakes
    • √Regenerative Brakes 1 - requires Fuel Injector 2, 45K coin, 350 xp, 63h (1 eng), 1-7 engineers
    • Regenerative Brakes 2 - requires Fuel Injector 3 + Hybrid Engine 3, XXXX
    • Regenerative Brakes 3
  • Hybrid Engine
    • √Hybrid Engine 1 - requires Fuel Mixture 1, 45K coin, 350 xp, 63h (1 eng), 1-7 engineers
    • Hybrid Engine 2 - requires Fuel Mixture 2, XXXX
    • Hybrid Engine 3
  • Interior Lighting
    • √Interior Lighting 1 - requires Automotive Electronics 3 + Body 3, 45K coin, 350 xp, 63h (1 eng), 1-7 engineers
    • Interior Lighting 2 - requires Automotive Electronics 4 + Body 4, XXXXX
    • Interior Lighting 3
  • Shock Absorbers
    • Shock Absorbers 1 - requires Suspension 2, 50K coin, 400xp, 72h (1 eng), 1-8 engineers
    • Shock Absorbers 2
  • Exhaust System
    • Exhaust System 1 - requires Hybrid Engine 2+, XXXXX
    • Exhaust System 2
  • Comfortable Seats
    • √Comfortable Seats 1 - requires Body 2, 50K coin, 400 xp, 72h (1 eng), 1-8 engineers
    • Comfortable Seats 2 - requires Body 4, Air Bags 1+, XXXX
  • Anti-Roll Bar
    • Anti-Roll Bar 1 - requires Shock Absorbers 1+, XXXXX
  • Cruise Control
    • Cruise Control 1 - requires Parking Sensors 1+, XXXXX
  • Turbine
    • Turbine 1 - requires Exhaust System 1+, XXXXX

Bus Projects

This is an unformatted, working list of research prerequisites and costs of each bus design. Once designs are completed, they can be sent to the Automotive Plant for construction of buses for deployment from the Bus Station.

  • City Bus Design
    • 3 stops, 200 xp, 45 pax, 21K coin per trip (also in Bus Station, but 15K in Auto Plant)
    • requires Body 1 + Chassis 1
  • Commuter (Intercity) Bus Design
    • 4 stops, 250 xp, 120 pax, 48K coin per trip (also in Bus Station, but 40K in Auto Plant)
    • requires Body 2, Interior 1, Chassis 2, Discs 1
  • Intercity Bus Design
    • 4 stops, 300 xp, 180 pax, 68K coin per trip (also in Bus Station, and 68K in Auto Plant)
    • requires Automotive Electronics 1, Engine 1, Discs 2, Chassis 3, Interior 2, Body 3
  • Business Class Intercity Bus Design
    • 5 stops, 350 xp, 400 pax, 112.5K coin per trip (105K in Auto Plant)
    • requires Body 3, Engine 2, Tires 1, Interior 2, Suspension 1, Transmission 1, Chassis 4, Discs 3, On-Board Computer 1 (requires completion of the Automotive Innovation Center Level 2 to unlock), Fuel Injector 1, Automotive Electronics 2
  • First Class Intercity Bus Design
    • 5 stops, 250 xp, 600 pax, 137.5K coin per trip? (shows 120K in Auto Plant)
    • requires Body 3, Interior 2, Transmission 2, Fuel Mixture 1 (requires completion of the Fuel Power Research Institute Level 2 to unlock), On-Board Computer 2, Discs 4, Engine 3, Tires 2, Automotive Electronics 3, Suspension 2, Chassis 5, Fuel Injector 2, Hybrid Engine 1, Regenerative Brakes 1, Interior Lighting 1
    • requires completion of the Design Firm: Inspection Department (Level 2) in order to build this bus in the Automotive Plant
  • Tour Bus Design
    • 6 stops, 350 xp, 900 pax, 288K coin per trip? (shows 168K in Auto Plant)
    • requires Interior 3, Transmission 3, Comfortable Seats 1, On-Board Computer 3, Discs 5, Fuel Mixture 2, Shock Absorbers 1, Body 4, Engine 4, Tires 3, Automotive Electronics 4, Suspension 3, Chassis 6, AC 1, Parking Sensors 1 (requires completion of the Research Institute of Telemetry and Electronics Level 2 to unlock), Fuel Injector 3, Hybrid Engine 2, Regenerative Brakes 2, Interior Lighting 2, Exhaust System 1
    • requires completion of the Automotive Plant: Design Firm (Level 2) in order to build this bus
  • Business Class Tour Bus Design
    • 6 stops, 350 xp, 1200 pax, 432K coin per trip (shows 210K in Auto Plant)
    • requires XXXXX (basically all the remaining researches), Anti-Roll Bar 1 (requires completion of the Technical Design Laboratory Level 2 to be unlocked), Air Bags 1 (requires completion of the Road Safety Center Level 2 to be unlocked)
    • requires completion of the Automotive Plant: Design Firm (Level 2) in order to build this bus

Design Firm: Certification Center (Level 1)

Design Firm L1
Requires Rewards
  • 50 Megabucks sm or 50 asset gifts
  • 50 (+20) Power sm and 20 (+10) Water sm
  • 2,500 Population Limits population cap (Total: 11,000 Population Limits)
  • 150 Experience sm when the last asset is placed
  • +2 15px-Icon_engineer_small.png limit (abandoned)
  • Access to Contract_Name contract at the Production_Building
Asset Image Amount Price Cost
Compass Asset Compass x 10 1 Megabucks sm 10 Megabucks sm
Drawing Board Asset Drawing Board x 5 1 Megabucks sm 5 Megabucks sm
Engineering Software Asset Engineering Software x 10 1 Megabucks sm 10 Megabucks sm
Light Table Asset Light Table x 15 1 Megabucks sm 15 Megabucks sm
T Square Asset T Square x 10 1 Megabucks sm 10 Megabucks sm

Design Firm: Inspection Department (Level 2)

Design Firm L2
Requires Rewards
  • 330 Megabucks sm or 210 asset gifts
  • 75 (+25) Power sm and 35 (+15) Water sm
  • 2,500 Population Limits population cap (Total: 13,000 Population Limits)
  • 250 Experience sm when the last asset is placed
  • +3 15px-Icon_engineer_small.png limit (abandoned)
  • Access to Contract_Name contract at the Production_Building
Asset Image Amount Price Cost
Iron Beams Asset Iron Beams x 10 1 Megabucks sm 10 Megabucks sm
Plasma Panels Asset Plasma Panels x 20 1 Megabucks sm 20 Megabucks sm
Research Equipment Asset Research Equipment x 20 1 Megabucks sm 20 Megabucks sm
LEDs Asset LEDs x 20 1 Megabucks sm 20 Megabucks sm
Pantograph Asset Pantograph x 30 1 Megabucks sm 30 Megabucks sm
Overhead Hoist Asset Overhead Hoist x 30 3 Megabucks sm 90 Megabucks sm
Surveillance Systems Asset Surveillance Systems x 25 1 Megabucks sm 25 Megabucks sm
Measure and Control Systems Asset Measure and Control Systems x 20 2 Megabucks sm 40 Megabucks sm
Air Conditioning System Asset Air Conditioning System x 20 3 Megabucks sm 60 Megabucks sm
Access Control System Asset Access Control System x 20 1 Megabucks sm -20 Megabucks sm


References

  1. SQ Forum: Update 02.21.2014

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