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Quest Forgotten Town Quest Gold Company Quest Mining Gold Quest Gold Mine Quest Searching for Gold Quest Gold Extraction Quest Real Gold Quest Your Wealth Quest Jewelworking Quest Gold Store Quest Ghost Town
Forgotten Town Gold Company Mining Gold Gold Mine Searching for Gold Gold Extraction Real Gold Your Wealth Jewelworking Gold Store Ghost Town




Ghost Town Background

Ghost Town
Quest Ghost Town
Objective(s)

Build and Upgrade:

Reward(s)

Ghost Town is a Timed Quest in which the player has 192 hours to build and upgrade a total of 5 structures with assets leading up to Gold-Mining related rewards. It was released as part of an update on 07.25.2014[1], and re-released later as part of an update on 02.13.2015[2]

Character Mike (Engineer)
"Restore the Ghost Town: build a Gold Mining Company and a Gold Mine. Rebuild the Wind Turbines System and the Water Station to provide your gold mining operations with water and energy. Build a Gold Refinery. Become a Gold Tycoon!"

"Not far from Megapolis, in the desert, there used to be a small mining town. The town was abandoned over a hundred years ago. No one lives there now, the buildings are in ruins and only the wind mournfully whistles through the remains of the homes..."

"The residents beg the mayor: restore the ghost town!"

"We need to restore the ghost town and make it modern, stylish and comfortable to live and work in. Megapolis designers have already made plans to reconstruct the old buildings. And the geologists claim there's gold to be found in this area!"

Requirements

Info-256
TIP
Depending on how one plays the game, this quest may require approximately Megabucks sm total (for assets) and Coin sm (for building and foundation purchases) to complete fully.

Stage 1 - Forgotten Town

I found some old documents. They say that there used to be a mine not far from Megapolis, and around it - a small town.

Tasks:

It looks like you'll soon find the abandoned town in the desert. You'll need to prepare for this by housing residents.
Residents House residents 7 times
Decoration Sundial Park Build any Park
Costs: 1,000 Coin sm or 0 Megabucks sm
Gives: 4 Experience sm and 100 Population Limits cap increase upon completion

Rewards:

Do you see the ghost town hidden among the sand dunes? Tell your friends about it!
  • 45 Experience sm
  • 460 Coin sm


Stage 2 - Gold Company

People in the abandoned town used to mine gold! There was even a gold mine there. We need to restore it and start mining gold again!

Tasks:

It's not enough to simply restore the old buildings. They must be made modern, original, and comfortable to work in.
Megapolis Quest Coins Collect 1,500 in taxes
Gold Mining Company Construction Start restoring the Gold Mining Company
Costs: 36,000 Coin sm or 1 Megabucks sm, 7 Power sm and 4 Water sm
Gives: 110 Experience sm and 2,000 Population Limits cap increase

Rewards:

You've done a great job restoring the ghost town, and now you've earned materials to help you continue construction as a reward. Be sure to tell your friends!
  • 70 Experience sm
  • 850 Coin sm
  • 5 x Facade Adhesive Asset Facade Adhesive


Stage 3 - Mining Gold

The old documents say that there's a gold vein here. The conditions here were very difficult, and people couldn't stay here and keep mining gold. But with new, modern technologies, we'll have no trouble at all!

Tasks:

Build a Gold Mining Company and start looking for gold in this area.
Quest Visit Friends Visit 5 friends
Gold Mining Company L1 Build a Gold Mining Company
Costs:
5 x Crushed Granite Asset Crushed Granite
5 x Facade Adhesive Asset Facade Adhesive (from Stage 2 above)
Gives: 200 Experience sm and 4,800 Population Limits cap increase upon completion and access to Planning Exploratory Mining Operations contract at the Gold Mining Company
Contract Planning Geological Survey Operations Accept a Planning Exploratory Mining Operations contract
(Actual contract name is Planning Geological Survey Operations)
Requires: Gold Mining Company
Costs: 1,300 Coin sm and 30 minutes
Gives: 2,400 Coin sm and 35 Experience sm upon completion
There is a typo between the contract name in the production building, and the name in the task on ios/android

Rewards:

Great work! You were able to meet your objectives quickly and are receiving construction materials as a reward. Use them to restore the gold mine.
  • 100 Experience sm
  • 1,100 Coin sm
  • 5 x Supports Asset Supports

Stage 4 - Gold Mine

The geological survey shows that there's gold underground! It's time to restore the Gold Mine.

Tasks:

Start restoring the Gold Mine and draw the public eye to this so precious of metals: gold.
Jewelry Showroom Build a Jewelry Showroom
Costs: 63,000 Coin sm or 1 Megabucks sm, 14 Power sm and 11 Water sm
Gives: 240 Experience sm and 10,600 Population Limits cap increase upon completion, then 700 Coin sm and 16 Experience sm every 5 hours
Gold Mine Construction Start restoring the Gold Mine
Costs: 50,000 Coin sm or 1 Megabucks sm, 12 Power sm and 11 Water sm
Gives: 200 Experience sm and 4,300 Population Limits cap increase
Gold Mine L1 Build a Gold Mine Frame
Costs:
10 x Supports Asset Supports (5 from Stage 3 above)
5 x Excavation Brush Asset Excavation Brush
Gives: 360 Experience sm and 8,700 Population Limits cap increase upon completion

Rewards:

Finish building the Gold Mine as soon as you can - it'll make the ghost town restoration go a lot faster and easier.
  • 120 Experience sm
  • 1,600 Coin sm

Stage 5 - Searching for Gold

You already know there's gold in the ghost town. Now you need to find out where most of it is and which direction to dig in.

Tasks:

Continue your restoration of the ghost town and develop your gold mining operation. As a reward, you'll get the old Trading Post.
Contract Finding Deposits Complete the Finding Deposits contract
Requires: Jewelry Showroom
Costs: 2,700 Coin sm and 1 hours
Gives: 5,100 Coin sm and 75 Experience sm upon completion
Residents House 3,000 residents
Gold Mine L2 Build a Gold Mine
Costs:
5 x Hydraulic Hammer Asset Hydraulic Hammer
10 x First-Aid Kit Asset First-Aid Kit
5 x Barrier Tape Asset Barrier Tape
Gives: 500 Experience sm and 15,500 Population Limits cap increase upon completion and access to Mining Gold Ore contract at the Gold Mining Company

Rewards:

As a reward for overcoming difficult challenges, you receive an old Trading Post. You can find it in your Storehouse. Build it!
  • 150 Experience sm
  • 2,700 Coin sm
  • Trading Post
Trading Post Gives:
  • 300 Experience sm and 13,000 Population Limits cap increase
  • 380 Coin sm and 15 Experience sm every 6 hours
    Coins per Minute: 1.06 Coin sm
    XP per Minute: 0.04 Experience sm
  • Can be sold for 21,000 Coin sm

Stage 6 - Gold Extraction

Now you can start mining gold. But you're going to need a lot of electricity.

Tasks:

It's time to mine gold! This won't be easy, but we're sure to succeed.
Contract Mining Gold Ore Complete a Mining Gold Ore contract
Requires: Gold Mine
Costs: 4,800 Coin sm and 2 hours
Gives: 10,800 Coin sm and 155 Experience sm upon completion
Wind Turbines System Construction Start restoring the Wind Turbines System
Costs: 78,000 Coin sm or 2 Megabucks sm, and 10 Water sm
Gives: 240 Experience sm and 6,800 Population Limits cap increase
Wind Turbines System L1 Build a Wind Turbines System
Costs:
15 x High-Intensity Lights Asset High-Intensity Lights
10 x Spray Gun Asset Spray Gun
4 x Control Consoles Asset Control Consoles
6 x Transformers Asset Transformers
Gives: 600 Experience sm and 20,200 Population Limits cap increase upon completion and access to 'Researching Gold Refining Methods contract at the Gold Mining Company

Rewards:

You're accomplishing two things at once: restoring the ghost town and mining gold for Megapolis. Be sure to tell your friends!
  • 180 Experience sm
  • 3,900 Coin sm

Stage 7 - Real Gold

There are several ways to refine gold ore. Research them to get the maximum amount of gold from your gold deposits.

Tasks:

To mine and refine gold, you need not only electricity, but a lot of water too. Take care of your resources!
Contract Researching Gold Refining Methods Complete a Researching Gold Refining Methods contract
Requires: Wind Turbines System
Costs: 6,100 Coin sm and 6 hours
Gives: 26,600 Coin sm and 480 Experience sm upon completion
Autonomous Water Station Construction Start restoring the Autonomous Water Station
Costs: 112,000 Coin sm or 2 Megabucks sm and 10 Power sm
Gives: 300 Experience sm and 11,500 Population Limits cap increase
Autonomous Water Station L1 Build an Autonomous Water Station
Costs:
10 x Augers Asset Augers
10 x Hydro Insulation Asset Hydro Insulation
10 x Pipes Asset Pipes
5 x Tubing Ring Asset Tubing Ring
15 x Underground Reservoirs Asset Underground Reservoirs
5 x Well Pumps Asset Well Pumps
Gives: 750 Experience sm and 24,500 Population Limits cap increase upon completion and access to Doubling Gold Production Capacity contract at the Gold Mining Company

Rewards:

Now you know how to refine gold ore. It's time to build a Gold Refinery!
  • 210 Experience sm
  • 5,300 Coin sm
  • 5 x Polyurethane Asset Polyurethane

Stage 8 - Your Wealth

Gold is a very expensive metal on the global market and is in very high demand. Gold can make you truly rich.

Tasks:

Mine more gold and start restoring the Gold Refinery. It'll be fully operational as soon as you finish building it!
Contract Doubling Gold Production Capacity Complete a Doubling Gold Production Capacity contract
Requires: Autonomous Water Station (Level 1)
Costs: 5,300 Coin sm and 4 hours
Gives: 23,000 Coin sm and 340 Experience sm upon completion
Gold Refinery Construction Start restoring the Gold Refinery
Costs: 94,000 Coin sm or 2 Megabucks sm, 17 Power sm and 14 Water sm
Gives: 350 Experience sm and 10,000 Population Limits cap increase
Gold Refinery L1 Build a Gold Refinery Frame
Costs:
12 x Circular Saw Asset Circular Saw
15 x Hydraulic Jack Asset Hydraulic Jack
10 x Insulating Paint Asset Insulating Paint
10 x Light Concrete Asset Light Concrete
15 x Polyurethane Asset Polyurethane (5 from Stage 7 above)
5 x Safety Goggles Asset Safety Goggles
13 x Ventilation System Asset Ventilation System
Gives: 700 Experience sm and 20,000 Population Limits cap increase upon completion

Rewards:

You're making excellent profits! Want to share a little with your friends?
  • 240 Experience sm
  • 7,000 Coin sm

Stage 9 - Jewelworking

Gold can be stored in bars. You can also make works of art and original decorations out of it.

Tasks:

Now that you have enough gold, it's time to start processing it. This won't be difficult. But saving a few thousand coins won't be hard at all!
Contract Studying Jewelworking Complete a Studying Jewelworking contract
Requires: Gold Mine (Level 2)
Costs: 10,900 Coin sm and 8 hours
Gives: 51,200 Coin sm and 700 Experience sm upon completion
Gold Refinery L2 Build a Gold Refinery
Costs:
10 x All-Purpose Primer Asset All-Purpose Primer
2 x Belt Transporter Asset Belt Transporter
16 x Clay Bricks Asset Clay Bricks
14 x Granite Slabs Asset Granite Slabs
17 x Luminescent Lamps Asset Luminescent Lamps
13 x Sound Insulation Asset Sound Insulation
18 x Tech Drawing Asset Tech Drawing
Gives: 550 Experience sm and 15,000 Population Limits cap increase upon completion and access to Refining Gold Ore contract at the Gold Mining Company
Megapolis Quest Coins Collect 25,000 coins

Rewards:

Great work! There's just a little left to do and you'll have restored the ghost town!
  • 256 Experience sm
  • 8,600 Coin sm
  • 5 x Aluminum Profile Asset Aluminum Profile

Stage 10 - Gold Store

Create a Gold Mining Corporation to make your Megapolis thrive. And don't forget to complete gold mining contracts with it!

Tasks:

Finish restoring the ghost town, build a new store and complete a very profitable contract. You'll get the Gold Museum as a reward!
Jewelry Store Build a Jewelry Store in the city
Costs: 77,000 Coin sm or 1 Megabucks sm, 16 Power sm and 12 Water sm
Gives: 300 Experience sm and 14,700 Population Limits cap increase upon completion, then 900 Coin sm and 18 Experience sm every 5 hours
Gold Mining Company L2 Build a Gold Mining Corporation
Costs:
17 x Aluminum Profile Asset Aluminum Profile (5 from Stage 9 above)
7 x Anchor Bolts Asset Anchor Bolts
13 x Concrete Slabs Asset Concrete Slabs
12 x Hydraulic Hammer Asset Hydraulic Hammer
13 x Insulation Asset Insulation
13 x Insulation Foam Asset Insulation Foam
16 x Plastic Panels Asset Plastic Panels
14 x Tiles Asset Tiles
Gives: 400 Experience sm and 14,200 Population Limits cap increase upon completion
Contract Refining Gold Ore Complete a Refining Gold Ore contract
Requires: Gold Refinery (Level 2)
Costs: 11,500 Coin sm and 10 hours
Gives: 65,000 Coin sm and 900 Experience sm upon completion

Rewards:

The restoration of the ghost town is complete! You receive the Gold Museum as a reward. Build it and you'll get a new title!
  • 300 Experience sm
  • 10,000 Coin sm
  • Gold Museum (see below)

Reward - Ghost Town

Gold Museum Gold Museum
Requires:
  • 3x3 Plot
  • 28 Power sm and 25 Water sm
Gives:
  • 750 Experience sm and 50,000 Population Limits cap increase
  • 3,000 Coin sm and 39 Experience sm every 9 hours
    Coins per Minute: 5.56 Coin sm
    XP per Minute: 0.07 Experience sm
  • Access to Gold Museum Tour contract at the Gold Mining Company
  • Can be sold for 79,000 Coin sm


Achievement after Building the Gold Museum

Achievement Gold Tycoon "You've built the Gold Museum and earned a new title: Gold Tycoon. Be sure to tell your friends!
  • Experience sm
  • 30,000 Coin sm
  • Megabucks sm


Trivia

  • Social Quantum's internal name for this quest is "Город-призрак" which translates to "Ghost Town".
  • Social Quantum's ID for this quest is 10071670.

References

  1. SQ Forum: Update 07.25.2014
  2. SQ Forum: Update 02.13.2015

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