Ever thought of something that might make the gameplay simpler? Share with us too.
Production Headquarters might be a government building (in each zone separately or one united on mainland) which will inform the player about all the running production contracts. It might tell us how long it will take to finish a certain running contract. While clicking on the name, it might take us to the building's location. This feature will not affect any profitability changes to the actual gameplay because contracts do not expire.
The idea is to show a message when someone visits the player. It'll be preset by the player to greet the visiting Neighbors]]. To make the game more challenging, it might be programmed in the way where the player will have to re…
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Share with us what events would you like to see in the game. Events might include timed quest, World Capital or World Architecture, special events (festivals and occasions like Earth Day or Thanksgiving).
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The number of buildings in Megapolis are rapidly increasing. And for that reason SQ is relying more on using real world building models. In this blog, we'd like to know which buildings you want to see in the game.
If you would like to add a building to this list, do comment below and let us know!
- See also Suggestions by Mikeverwegen
- See also What You Want To See: Events and What You Want To See: Features